AI Insights · Timothy · January 2022
Top 5 Arcade Racing Apps in Greece Q4 2021
Explore the performance of the top 5 arcade racing apps in Greece during Q4 2021, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the arcade racing genre saw varied performances across the top 5 apps in Greece. Here's a detailed look at how these apps fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Race Master 3D - Car Racing
Throughout Q4 2021, Race Master 3D - Car Racing experienced fluctuations in its weekly downloads, peaking at approximately 15.9K in early October and maintaining a steady rate around 12K-13K towards the end of December. The weekly active users (WAU) showed a positive trend, starting from 25.9K in late September and reaching 43.5K by the end of December. Weekly revenue saw a modest increase, with a peak of around $78 in late November.
Shell Racing
Shell Racing saw an impressive rise in weekly downloads, starting from a mere 31 and reaching a peak of approximately 14.5K in December. The active users also increased significantly, from 202 at the end of September to about 15.8K by mid-December. Despite this growth in user engagement, the app did not generate any revenue during this period.
Bridge Race
Bridge Race maintained a steady download rate with slight variations, peaking at around 4.7K in the last week of December. The WAU saw a decline from 22.3K in late September to 13.7K at the end of November, but recovered to 17.8K by the end of December. Revenue remained relatively low, with a peak of $47 in late December.
Muscle Race 3D
Muscle Race 3D showed a notable increase in weekly downloads, starting from 1.3K in late September and culminating at 6.2K by the end of December. Active users followed a similar upward trend, growing from 1.9K to 8.5K over the same period. The app did not generate any revenue during Q4 2021.
Street Racing HD
Street Racing HD experienced a consistent download rate, fluctuating between 1.6K and 3.6K weekly. Active users saw a gradual increase, starting from 6.9K in late September and reaching 5K by the end of December. The app generated minimal revenue, with a single peak of $1 in mid-December.
For more detailed insights and trends, visit Sensor Tower.